373 Jogos De Nintendo (ps1 Download

All Consoles. 3DO. Atari 2600. Atari 5200.

Atari 7800. Atari Jaguar. Atari Lynx. Coleco Colecovision. Dreamcast. Game Gear.

Gameboy / Color. Gameboy Advance. GameCube. GCE Vectrex. MAME. Mattel Intellivision. Memotech MTX512.

MGT Sam Coupe. MSX1. MSX2. Neo Geo. Neo Geo CD. Neo Geo Pocket.

Nintendo. Nintendo 64. Nintendo DS. PC-Engine.

PlayStation. PlayStation 2.

The following video games are noted for their negative reception. They include games that won. Darrell Monti of Nintendo Life called it one of the worst games he got for the NES. Prior to the cancelled plans to release a CD-ROM add-on for the Super Nintendo Entertainment System, Nintendo granted Philips licenses to.

PSP. Sega CD. Sega Genesis. Sega Master System. Sega Saturn.

Super Nintendo. TurboGrafx-16. WonderSwan / ColorSearch.

.The following are noted for their negative reception. They include games that won ironic and humorous awards (such as ), games that have been listed as the 'worst' by major video gaming publications or websites, games that have received low review scores from such publications (often determined by low aggregate scores on sites such as ), and games that have been recognized to be poorly received by players. Some of the older or rarer games have gained newer attention through videos produced by popular personalities, such as. Games can be considered bad for a number of reasons, including but not limited to: low quality or outdated graphics, large numbers of glitches, or having poor controls.The list below is not comprehensive, but represents the most visible examples of games with negative reception.

With some exceptions, the list below omits licensed tie-in games for movies or television shows, which are generally accepted as by the industry and not expected to have high production values. For similar reasons, the list also omits, which are developed by smaller teams that typically lack the ability for full quality control of their product, as well as, of which there are thousands of developers with the ability to self-publish on app stores and frequent of more successful titles driven by unpopular. This list excludes games that are subject of short-term that are unrelated to gameplay aspects. Contents.1980s Beat 'Em & Eat 'Em (1982) is a developed by for the in 1982. Players control two nude women with the goal of catching falling from a man on a rooftop. The game sold 80,000 copies.

  1. Roms Isos PSX, PS1, PS2, PSP, Arcade, NDS, 3DS, Wii, Gamecube, Snes, Mega drive, Nintendo 64, GBA, Dreamcast download via torrent. Galera Link novo ai, nao esta com todos os ROMS, es. Mais de 1000 (mil) jogos, Super Nintendo: +de 1000 jogos em Download para PC. Emulador de super nintendo com roms para download.
  2. 48 Results - Jackie Chan Adventures - Legend of the Dark Hand (U)(Mode7) ROM System: Nintendo. System: Sony Playstation Size: 373M.

Sean ' Reiley included it in his 2002 list of the ten 'naughtiest' games of all time: 'I suppose we shouldn't expect the designers of a game about a penis with a head stroking itself to be geniuses.' Founder Niero Gonzalez listed it as the second-most sexual Atari 2600 game ever made, while Brett Elston of criticized the depiction of women in Beat 'Em & Eat 'Em and Mystique's similarly explicit release: 'No personality, no motivations, just a disgustingly disproportionate body and the loosest morals this side of.'

In 2011, Steven Poole of imagined a fictional parody of Beat 'Em & Eat 'Em based on the, Whack 'Em & Hack 'Em, in an article published after the 's ruling that the could regulate video games without government intervention. Custer's Revenge (1982) is a game made by Mystique in 1982 that is widely considered offensive due to its plot involving the apparent of a woman. The game was also poorly received for its quality; it was listed as the most shameful game of all time by, as the third-worst game of all time by, and and the ninth-worst game by in.In 2008, the professor Tom Keenan cited 'the hideous Custer's Revenge game', 26 years after its release, in an op-ed piece about current video game violence issues for the. That same year, the game was credited by Australian as being one of the worst games ever made.

Pac-Man (Atari 2600) (1982) , a port of the for the Atari 2600, was altered from the original in order to meet the Atari's limitations. Some of these changes included simplified graphics, a modified maze layout, and 'flickering' ghosts—a result of the game rendering one ghost on screen per frame.In 1998, magazine called it the 'worst coin-op conversion of all time' and attributed the mass dissatisfaction to its poor quality. In 2006, 's Craig Harris echoed similar statements and listed Pac-Man among his own list of the worst home console ports of arcade games. Another IGN editor, Levi Buchanan, described it as a 'disastrous port', citing the color scheme and flickering ghosts.In retrospect, critics often cite Atari's Pac-Man as a major factor in the drop of consumer confidence in the company, which led to the. Bill Loguidice and Matt Barton of stated that the game's poor quality damaged the company's reputation. Buchanan commented that it disappointed millions of fans and diminished confidence in Atari's games. Former Next Generation editor-in-chief Neil West attributes his longtime skepticism of Atari's quality to the disappointment he had from buying the game as a child.

Calling the game the top video game disaster, Buchanan credits Pac-Man as a factor to the downfall of Atari and the industry in the 1980s. Author also attributes the game, along with Atari's, to severely damaging the company's reputation and profitability. Montfort and Bogost stated that the game's negative reception seeded mistrust in retailers, which was reinforced by later factors that culminated in the crash.Poor critical reception made Pac-Man one of many decisions that led to Atari's report of a $536 million loss in 1983 and the division and sale of the company's Consumer Division in 1984.

On December 7, 1982, announced that Atari's revenue forecasts for 1982 were cut from a 50 percent increase over 1981 to a 15 percent increase. Following the announcement, Warner Communications' stock value dropped by around 35 percent—from $54 to $35—amounting to a loss of $1.3 billion in the company's. Atari attempted to regain its market share by licensing popular arcade games for its consoles. The revenue from selling these console games did not reverse Atari's decline and the company went further into debt. In 1983, the company decreased its workforce by 30 percent and lost $356 million. The Extra-Terrestrial (1982). The Extra-Terrestrial received significant criticism for its low-quality graphics and redundant and confusing gameplay.for the Atari 2600 is based on 's 1982, reputedly coded in just five weeks to be released in time for the 1982 holiday season.

The game sold 1.5 million copies and came nowhere near Atari's expectations of five million units. A large number of the cartridges sold were sent back to the company because many consumers found the game to be unenjoyable. Truckloads of these cartridges were after they failed to sell. Is commonly cited as the catalyst for a, as Atari had hoped that would keep consumers buying their games regardless of quality.E.T. Was listed as the worst game of all time by in 2006, and magazine, and was ranked as the second-worst movie game on the 'Top Ten Worst Movie Games' (losing to ).

It was also ranked the second-worst game of all time by GameTrailers, losing to. Some considered it so bad that the was the only good part of the game. In 2007, GamePro named E.T. One of the 52 most important games of all time due to its roles in the 1983 video game crash and the downfall of the seemingly unstoppable Atari. It is the only game to make the list for having a negative impact on the video game industry. Jekyll and Mr.

Jogos De Super Nintendo

Hyde (1988) is a developed by Advance Communications and published by for the loosely based on 's novella. Gameplay alternates between the characters of Dr. Jekyll and Mr. Hyde based on the player's ability to either avoid or cause damage. While getting decent reviews when released, the game has gone onto becoming infamous and gaining largely negative retrospective reviews nowadays, with reviewers criticizing bad graphics, confusing gameplay, and poor use of the characters and setting. Darrell Monti of called it one of the worst games he got for the NES. In 2004, reviewed the game in their Retro Reviews section and gave it a 5 out of 10, ending the review by saying 'Flawed on every fundamental level, Dr.

Jekyll and Mr. Hyde is possibly the most unplayable garbage available on the NES.'

In 2018, the German branch of placed the game at number 8 on their list of top ten worst games of the 80s. The writers complain that nothing is explained to the player, and that some characters harm the players, but some do not. The game, they say, is just as confusing when transforming to Hyde as well. Overall, they called it a frustrating and confusing experience and said: ' Dr. Jekyll and Mr. Hyde should be played by anyone who wants to learn more about good game design. Because this title makes everything so perfectly wrong that you could almost think it was deliberately designed that way.'

The game was the first to be reviewed on the website, gaining a score of -37, where -50 is the worst possible score. Brett Alan Weiss of declared that the 'music and graphics are tolerable, but the controls are sluggish and the action is exceedingly dull, rendering Dr. Jekyll and Mr. Hyde almost unplayable'. Friday the 13th (1989) , an adaptation of the developed by and published by for the Nintendo Entertainment System as part of its 'aggressive' expansion into licensed video games, was retroactively criticized primarily for its 'broken' and frustrating gameplay.In its September 2009 issue, Game Informer listed Friday the 13th as being among the worst of all time, noting that 'unavoidable hits, stupid weapons, and baffling enemies ensure that your crew of teenagers dies quickly and without ceremony.

If they make it through that, will probably appear (as he randomly does) and kill you.' Listed it as the 10th worst video game adaptation of a film, explaining that 'From the start-up screen, Jason's hockey mask sitting alone in the dark, until a knife flies in from above to pierce the empty eye socket, Friday the 13th looks like it will live up to its gory namesake. Unfortunately, what follows is a repetitive music score and amazingly frustrating gameplay, courtesy of LJN.' 1990s Action 52 (1991) is an unlicensed developed by Active Enterprises for the Nintendo Entertainment System (NES) in 1991. It contains 52 original games covering various genres, from to. Action 52 is one of the most infamous NES games for a number of reasons. The game originally retailed for over US$199 (which equated to four dollars for each game).

Many of its games also have poor controls and graphics, and are plagued by bizarre and technical problems; some games are impossible to complete. Described all the games as 'shit', and Atari HQ called it 'really, horribly, incredibly bad.' The game frequently appears on lists compiling the worst games ever, and Atari HQ called it the worst game of all time. GameSpy named it the fifth most shameful game ever, summarizing it as an 'endless parade of inept programming, repetitive design and outright stupidity.' A drastically different version of the game was also developed by for the; Hardcore Gaming 101 wrote it was better than the NES version, but 'that really isn't saying much.' Night Trap (1992) is an video game originally published by for the in 1992. It was the first interactive movie released for the system, and was initially received mixed reviews.

Critics praised its smooth video animation and humor, but it disliked its shallow gameplay. The game became infamous after it was scrutinized during the, in which Senator claimed Night Trap featured gratuitous violence and promoted sexual aggression against women. The game was removed from store shelves in the United States' two largest toy store chains, and, after both received numerous complaints. After the controversy subsided, Night Trap was ported to multiple platforms, such as the.

These ports were reviewed more harshly; critics felt the game had not aged well and considered its gameplay dull. Gave the 32X version a one-star rating and called it a 'so-so game that got a lot more attention than it deserved.' Retrospectively, Night Trap was ranked one of the worst video games of all time by,.

Philips CD-i Legend of Zelda releases (1993–1994) Prior to the cancelled plans to release a add-on for the Super Nintendo Entertainment System, granted licenses to use some of their major characters in games for their system. In addition to, Philips released three games in franchise:; (both 1993), and (1994), all produced with limited involvement by Nintendo.The first two games, Faces of Evil and Wand of Gamelon, were developed in tandem by (A Russo-American animation company), using the same game engine, and were released on the same day. Both are side-scrollers where the player has to fight enemies and collect treasure to access certain levels.

The two games gained notoriety when attention was brought to their animated, which were animated by a Russian studio; in the midst of a review of the, an reviewer described the games as being 'infamous' and Matthew Castle of considered the cutscenes to be 'terrifying, rendering as a rubbery limbed freak with a face that swims all over his head.' Further criticism was brought to Zelda's Adventure, a third game developed instead by Viridis, which used a top-down approach, and shifted to a live-action visual style with digitized sprites instead of a cartoon look. According to Castle, 'what Zelda's Adventure lacked in hideous toons it made up for with live-action -visits from a beardy wizard (not a professional actor, but the game's music composer) whose shambolic preamble makes look like.' It also suffered from poor gameplay, and a glitch preventing the game from playing both music and sound effects at the same time.Beyond the animations, reviewers at GameTrailers have also ascribed modern negative criticism to 'barely functional controls, lackluster gameplay, and numerous bugs.' Danny Cowan of 1UP.com noted that Zelda fans 'almost universally despise these games.' The Wand of Gamelon was ranked the #6 worst video game of all time by and the #5 by GameTrailers.

Hotel Mario (1994) Philips's deal with Nintendo for the three The Legend of Zelda games also gave them the rights to use characters from the series. The company commissioned several games featuring Mario to be made for the CD-i; however, only one, was released.

A puzzle game, Hotel Mario features animated produced by the Russian studio that made the cutscenes for Link: The Faces of Evil and Zelda: The Wand of Gamelon. The game received primarily mixed reviews upon release; called the game fun to play, but believed it would bore players and would only appeal to core Mario fans.Retrospective reviews of the game, however, have been negative, with the game facing criticism for unresponsive controls and the animation of closing doors., while claiming that Hotel Mario was better than the Zelda CD-i games, slammed the game for being 'dull', stating that there was 'no reason' for anyone to play it.

Referred to Hotel Mario as 'craptastic' and named it the 48th worst game of all time, while called Hotel Mario a 'horrible attempt to cash in on the full-motion-video capabilities of the useless CD-i console'. Claimed the game to be 'little more than a really rubbish version of '. The game's cutscenes have been subject to much ridicule; IGN compared their quality to that of. Plumbers Don't Wear Ties (1994) was released in 1994 for the, along with a limited number of copies for PC.

It was advertised as being an, game; however, besides an opening cutscene, the game's story is presented through. The game received negative attention focused on its 'surreal' and 'sexist' storyline, and poor voice acting. Uproxx's Dan Seitz compared Plumbers Don't Wear Ties to a ' movie, and felt that its constant use of still images was the 'single saddest attempt to simulate a dream sequence ever.' Felt that Plumbers Don't Wear Ties was 'a symbol for everything that was wrong' with the 3DO's looser licensing program in comparison to the other major consoles (which required publishers to pay a $3 fee per-disc), noting that it helped to attract smaller studios whose games 'served to strengthen the perception that 3DO's library was riddled with crap.'

Dubbed Plumbers Don't Wear Ties a 'shallow, hateful waste of a game, that may very well be responsible for having killed the 3DO, interactive fiction, and the whale', naming it #1 on its 'Must NOT Buy' list in May 2007. Shaq Fu (1994) , a fighting game starring player, received mixed reviews by critics upon its release, who praised the game's graphical style, smooth animations, and robust gameplay, but criticized the relevance of Shaq's presence in the game, along with its low difficulty and small character sprites. Was similarly critical of the game, criticizing its 'sluggish' controls, Shaq being nearly unrecognizable in his in-game, and a 'shallow' story mode with 'cheesy' dialogue. Despite these mixed reviews, Shaq Fu has remained 'collectively detested' by critics and gamers, and a website also exists, named ',' that is solely dedicated to the location and destruction of every copy of Shaq Fu.Levi Buchanan of IGN argued that Shaq Fu had received ridicule from contemporary critics because of its connections to the phenomena surrounding O'Neal, explaining that 'his ego had reached such critical mass that it developed its own gravitational pull. And when an ego gets that large, the people that fed the ego to begin with love to turn on it.' Buchanan acknowledged some positive aspects of Shaq Fu, such as its graphics and animation, its non-linear story progression, and its 'charming' simplicity in comparison to other major fighting game franchises such as and, but that it had a 'goofy' story and 'awful' cast.

Kasumi Ninja (1994) , a fighting game for the, was criticized for being a low-quality clone of; commented that while the graphics were technically impressive, they were often unpleasant to look at due to aesthetic choices such as the palette-swapped characters, the massive blood drops, and Angus's -lifting move. They also criticized the controls, the music, and the announcer's voice, and concluded that 'Kasumi's a 64-bit warrior destined to remain in the shadows of deeper 16-bit fighting games.' Gave it one star out of five, calling it 'a tragic example when good ideas are poorly executed' and citing 'jerky animation', 'sluggish control' and 'baffling gameplay mechanics that discourage close-up fighting'.In a retrospective review, praised the game's visuals, but criticized the controls and concluded the game to be no more than 'a horrible cash-in' Mortal Kombat clone that 'should be ignored by all but the most devoted 64-bit Atari Jaguar fans.' GamePro summarized that ' Kasumi Ninja was a terrible, terrible Jaguar title - bad controller, bad controls, terrible menu set, forgettable characters, and an utterly unoriginal premise - that, thankfully, history has forgotten.' In 2009, ranked it as the fourth worst Mortal Kombat rip-off. In 2011, included it in their list of the 102 worst games of all time. That same year, called it 'one of the worst Jaguar games ever released in a sea of awful Jaguar games.'

In 2012, Complex also ranked it as the fourth worst fighting game of all time, adding, 'It was hard choosing amongst, and Kasumi Ninja for the worst Jaguar fighting game, but we’re going to go with the last one mentioned because it’s probably the most famous. And also the worst.' Catfight (1996) , which touted itself as 'the ultimate female fighting game', was criticized primarily for its low-quality graphics, poor quality music and sound effects, and unresponsive controls. Ron Dulin of GameSpot gave Catfight a 1.6 out of 10, considering it to be, 'without a doubt, the worst computer game ever released.' Dulin noted that the game contained a difficulty level that caused computer opponents to do nothing, and criticized its soundtrack for consisting of 'annoying and repetitive squeals backed by bad heavy metal guitar' that, even worse, could not be disabled due to a badly coded options menu. He also felt that the game's sexist themes were 'too blatant to mention', but that 'the ' Mortal Kombat meets ' concept has potential for some humorous kitsch, but the designers seem too preoccupied with their prepubescent sexual fantasies to see any irony in their project.'

A reviewer for commented that 'it's tempting to believe Catfight was designed as a sneaky militant feminist ploy, since it serves as perfect punishment for the sexist males who might buy it.' He scored it one out of five stars, remarking, 'Our scoring system won't let us give zeroes, so publisher Atlantean owes us one star.' Bubsy 3D (1996) , a platform game in the series for the, was negatively received due to its disorienting camera, poor graphics, sluggish controls, and the titular character's voice clips.

Upon release Sushi-X of declared it 'my first coaster award', and remarked, 'Pretend your controller is filled with mud—this is how Bubsy plays.' Named it as the video game equivalent to such as. Named it their eighth worst video game ever made and referenced it as a rip-off of, which was released around the same time. Internet reviewer named it his 17th worst game of all time, criticizing its controls, the character's personality and the graphics. Mortal Kombat Mythologies: Sub-Zero (1997) , a spin-off of the franchise focusing on main character, was panned for its poor control, outdated graphical appearance, and unforgiving gameplay. Its port received further criticism for its downgraded quality, including the removal of its cutscenes. The PlayStation and N64 versions hold aggregate scores on GameRankings of 53.20% and 44.84% respectively.Mikel Reparaz of opined that while the concept of giving Sub-Zero a spin-off game was interesting based on his popularity, the game 'ended up a terrible mess of ugly sprites, cheap deaths and a button you had to hit just to change the direction you were facing, and the less that's said about it, the better.'

Mortal Kombat Mythologies: Sub-Zero was listed among the worst Mortal Kombat games of all time by IGN.com, whose review noted the game's 'dated' graphics, 'stiff' character animations, and awkward controls with high.had planned further Mythologies games featuring different characters, but the overwhelmingly negative reception resulted in their cancellation (although stemmed from a similar concept). Scott-Jones, Richard (March 22, 2017). Retrieved March 22, 2017. Ashcraft, Brian (June 23, 2011). Retrieved January 1, 2014. McCarthy, Dave (November 28, 2007).

Retrieved January 1, 2014. Reiley, Sean.

Archived from on March 31, 2012. Retrieved April 26, 2010. Gonzales, Niero (August 25, 2006). Retrieved January 1, 2014. Elston, Brett (December 14, 2007). Archived from on December 23, 2014.

Retrieved January 1, 2014. Poole, Steven (December 19, 2011). Archived from on April 3, 2013. Retrieved January 1, 2014. ^ Cassidy, William.

IGN Entertainment. Archived from on April 16, 2009. Retrieved September 17, 2014. ^ Townsend, Emru (October 23, 2006). Retrieved May 23, 2017. ^. Retrieved May 23, 2017.

Retrieved November 17, 2013. April 10, 2008. Retrieved November 17, 2013. ^ Next Generation Staff (April 1998).

'What the hell happened?' .: 47. Harris, Craig (June 27, 2006). Retrieved July 15, 2009. Buchanan, Levi (August 26, 2008). Retrieved July 15, 2009. Barton, Matt; Loguidice, Bill (February 28, 2008).

Retrieved July 15, 2009. Buchanan, Levi (August 26, 2008). Retrieved July 15, 2009. ^ Buchanan, Levi (November 26, 2008). Retrieved July 15, 2009.

^ Kent, Steven (2001). The Ultimate History of Video Games. Pp. 237–239. Montfort, Nick; Bogost, Ian (2009).

Racing the Beam: The Atari Video Computer System. Pp. 66–79. Staff. Retrieved October 9, 2009. Staff (December 2004). 'This Month in Gaming History'.

P. 202. Taylor, Alexander L.; Thompson, Dick; Washburn, Susanne (December 20, 1982).

Retrieved September 30, 2009. ^.

February 2, 2007. Retrieved February 12, 2009. August 13, 2007. Archived from on December 16, 2007. Retrieved January 31, 2008. Hilliard, Kyle (April 26, 2014).

Retrieved April 26, 2014. ^ Parish, Jeremy. Archived from on July 7, 2012. Retrieved July 1, 2006. ^ Fatt, Boba (March 1, 2009). Archived from the original on March 1, 2009. Retrieved May 23, 2017.

CS1 maint: BOT: original-url status unknown. Seanbaby. Archived from the original on September 11, 2013. Retrieved May 23, 2017.

CS1 maint: BOT: original-url status unknown. Retrieved May 23, 2017. ^. Archived from on March 22, 2009. Retrieved May 24, 2017.

Fragmaster. Classic Gaming. Archived from on January 9, 2014. Retrieved June 29, 2006. September 27, 2018.

Retrieved May 21, 2019. 'Retro Review: Dr. Jekyll and Mr. Game Informer. May 2004. Eurogamer-Team (August 16, 2018).

Eurogamer.de (in German). Retrieved May 21, 2019. October 22, 2013. Retrieved May 21, 2019. November 16, 2014. Retrieved May 21, 2019.

Steinbock, Dan (1995). Triumph and erosion in the American media and entertainment industries (1. Westport, Conn. u.a.: Quorum Books. ^. July 2, 2004. Archived from on May 24, 2010.

Retrieved May 22, 2015. ^.

Retrieved May 22, 2015. ^. Hardcore Gaming 101. Retrieved June 16, 2018.

^ Cassidy, William (December 31, 2002). Archived from on March 24, 2010.

Retrieved June 16, 2018. Retrieved June 16, 2018. ^. Retrieved June 16, 2018. 'Night Trap'. Sega Force (18): 64–66.

June 1993. 'Night Trap'. Mean Machines Sega (7): 60–63. April 1993. From the original on May 8, 2017. Retrieved May 7, 2017. 'Major Stores Pull Night Trap'.

373 Jogos De Nintendo (ps1 Download Gratis

P. 184. '32X Ratings: Night Trap'.

P. 91. 'Night Trap'.

Vol. 2 no. 3. February 1994.

Pp. 19, 110. From the original on June 5, 2002. Retrieved July 21, 2017. From the original on July 2, 2014.

Retrieved May 5, 2015. Staff (November 1996). Computer Gaming World.

(PDF) from the original on May 11, 2013. Retrieved July 11, 2017. GameTrailers Staff (October 22, 2006). Archived from on March 19, 2008.

Retrieved April 7, 2008. ^. March 25, 2014.

Retrieved October 11, 2018. Drucker, Michael S.

(September 30, 2005). Retrieved May 14, 2010.

^ Cowan, Danny (April 25, 2006). Archived from on July 20, 2012. Retrieved April 7, 2008. Archived from on January 16, 2013. Retrieved August 21, 2009. Lawrence of Arcadia (September 1994). 'ProReview: CD-i'.

IDG Communications. 62 (9): 108. ^. Retrieved October 18, 2016. Reparaz, Mikel.

Retrieved October 18, 2016. Retrieved October 18, 2016.

The Guardian. Retrieved October 18, 2016. Whitehead, Dan (March 9, 2007). Retrieved June 21, 2008.

Retrieved August 18, 2017. ^ Seitz, Dan (July 18, 2010). Archived from on February 14, 2012. Retrieved November 12, 2011. Retrieved September 6, 2012. Retrieved September 6, 2012. ^.

Retrieved September 17, 2014. Retrieved September 17, 2014. All Media Network.

Retrieved September 17, 2014. Retrieved September 17, 2014. 'ProReview: Kasumi Ninja'. February 1995. P. 102. Next Generation 3 (March 1995), p.91. Retrieved May 23, 2017.

metacafe.com. Retrieved December 18, 2016. June 22, 2009.

Retrieved December 18, 2016. ^ Meli, Marissa (July 5, 2010). Archived from on July 14, 2010. Retrieved May 24, 2017. Retrieved December 18, 2016. Retrieved December 18, 2016. ^ Dulin, Ron.

Retrieved September 17, 2014. ^ 'Cat Fight'. October 1996. P. 181.

'Review Crew: Bubsy 3D'. December 1996.

P. 88. Goulter, Tom. Future US, Inc. Retrieved April 7, 2011. November 17, 2006.

Retrieved April 7, 2011. Seanbaby. Archived from on June 6, 2002.

Retrieved April 7, 2011. Game Revolution. Retrieved May 22, 2015.

^. October 1, 1997. Retrieved September 25, 2012. Gerstmann, Jeff (February 3, 1998). Archived from on June 29, 2013. Retrieved June 29, 2013. Retrieved May 22, 2015.

Retrieved May 22, 2015. Reparaz, Mikel (April 13, 2011). GamesRadar. Hatfield, Daemon (March 29, 2011). Hatfield, Daemon (May 5, 2011). ^. Archived from on October 28, 2011.

Retrieved August 26, 2011. ^. Retrieved March 11, 2013.

^ Bailey, Kat (May 15, 2014). Retrieved April 2, 2019.

Rose, Mike (April 25, 2013). Retrieved April 2, 2019. Rose, Mike (January 29, 2014). Retrieved April 2, 2019. Retrieved November 1, 2012. Marsh, Calum (August 28, 2018). Retrieved October 29, 2018.

Kelly, Andy (June 1, 2018). Retrieved October 29, 2018. Archived from on September 2, 2011. ^ Fielder, Joe (May 31, 1999).

Archived from the original on May 25, 2011. Retrieved May 23, 2017. CS1 maint: BOT: original-url status unknown. ^. June 2, 1999. Retrieved May 23, 2017.

July 1, 1999. Retrieved May 23, 2017. ^.

October 16, 2015. Retrieved February 16, 2017. 'Top 5 Worst Games Ever'. Nintendo Power. Retrieved May 23, 2017. Archived from the original on March 11, 2009. Retrieved May 23, 2017.

CS1 maint: BOT: original-url status unknown. Casamassina, Matt.

Retrieved February 20, 2017. Lopez, Miguel. Retrieved February 20, 2017. 'Carmageddon 64'. Retrieved February 20, 2017. Guinness World Records 2011: Gamer's Edition (4 ed.).

Dorling Kindersley. April 15, 2011. Archived from on April 23, 2016. Retrieved February 6, 2014. Retrieved February 6, 2014. Walk, Gary (November 17, 2008).

Retrieved September 20, 2009. Chris Antista, GamesRadar, April 12, 2011. April 15, 2013.

Retrieved December 5, 2013. Retrieved August 5, 2009. Dunham, Jeremy (July 11, 2000). Retrieved August 5, 2009. Provo, Frank (August 15, 2000). Retrieved August 5, 2009.

Archived from on May 11, 2009. Retrieved June 23, 2008. Archived from on June 4, 2011.

Retrieved June 23, 2008. Andy McNamara. Archived from on June 12, 2008.

Retrieved June 23, 2008. Shoemaker, Brad (May 17, 2006). Retrieved May 21, 2019. Casamassina, Matt (January 10, 2002).

Retrieved May 21, 2019. Retrieved January 19, 2015. Retrieved January 19, 2015. Retrieved January 19, 2015. ^. Retrieved May 23, 2015.

^ Murphy, Kevin. Archived from on January 21, 2005.

Retrieved March 22, 2015. Retrieved June 20, 2013. name='ign.com'. Sinclair, Brendan (March 28, 2007). Retrieved December 21, 2018.

Tracy, Tim (April 2, 2003). Retrieved November 22, 2013.

Goldstein, Hilary (March 24, 2003). Retrieved November 22, 2013. Lewis, Cory D. (March 25, 2003). Retrieved November 22, 2013. Retrieved November 22, 2013. Retrieved November 22, 2013.

Retrieved November 22, 2013. Retrieved November 22, 2013. Retrieved February 17, 2017. Archived from on February 23, 2017. Retrieved February 22, 2017.

Navarro, Alex (July 9, 2003). Archived from the original on September 6, 2011.

Retrieved May 23, 2017. CS1 maint: BOT: original-url status unknown. Retrieved August 14, 2013. Retrieved March 21, 2011. Retrieved March 21, 2011. Retrieved March 21, 2011.

^ Reed, Kristan (June 25, 2003). Retrieved July 6, 2012. ^ White, A. (July 1, 2003). Retrieved February 1, 2014.

^ Perry, Douglas C. (June 24, 2003). Retrieved July 6, 2012. Perry, Douglas C. (June 10, 2003). Retrieved July 6, 2012. ^ Reparaz, Mikel.

Retrieved October 5, 2008. Kasavin, Greg (June 20, 2003). Retrieved July 6, 2012. December 13, 2010. Retrieved November 4, 2015. Susman, Gary (July 29, 2003).

Retrieved July 6, 2012. ^ Marshall, Rick (March 9, 2013). Retrieved November 11, 2013. Fox, Fennec (July 15, 2003).

Archived from on January 23, 2008. Retrieved July 1, 2009. The Complete Official Guide to Tomb Raider Legend. Piggyback Interactive. July 31, 2003. Retrieved January 6, 2013.

Staff (November 2003). 'The Next Tomb Raider'. (77): 57–60. Davis, Ryan (August 8, 2003). Retrieved March 16, 2012.

LittleGoten (December 21, 2012). Retrieved May 23, 2017. Retrieved March 21, 2011. Retrieved March 21, 2011.

Retrieved March 17, 2013. Charlie Barratt (July 28, 2009). ^. Retrieved September 10, 2014. ^. Retrieved September 10, 2014.

^ Navarro, Alex (November 20, 2003). Archived from the original on November 5, 2011. Retrieved May 23, 2017. CS1 maint: BOT: original-url status unknown. ^. Future PLC.

Satterfield, Shane (March 23, 2004). Archived from on April 6, 2005. Retrieved May 31, 2009.

Retrieved March 21, 2011. Retrieved March 21, 2011. Retrieved March 21, 2011. Archived from on February 27, 2010.

Retrieved May 14, 2010. Archived from the original on March 19, 2013.

Retrieved May 23, 2017. CS1 maint: BOT: original-url status unknown. January 15, 2004.

Archived from on June 9, 2009. Retrieved May 31, 2009. Provo, Frank. Retrieved March 6, 2017.

Retrieved March 6, 2017. McCracken, Harry. Retrieved March 14, 2017. Retrieved March 6, 2017. ^.

Jolt Online Gaming. Archived from on February 18, 2008. Retrieved December 21, 2013. ^.

Retrieved December 20, 2013. ^. Retrieved December 20, 2013. Archived from on July 6, 2008. Retrieved January 31, 2011.

Retrieved March 22, 2014. ^ Bozon, Mark (January 8, 2008). Retrieved July 15, 2010. Morton, Philip (January 6, 2008). Retrieved July 15, 2010. ^.

Retrieved September 21, 2014. Retrieved September 21, 2014. Retrieved September 21, 2014. Retrieved December 20, 2013. Smith, Matt (August 29, 2006). Archived from on January 6, 2010. Retrieved May 9, 2014.

Shaw, Patrick (September 14, 2006). Archived from on June 7, 2011. Retrieved September 16, 2009. Snipes, Chris (January 2, 2013). Retrieved February 7, 2016. March 15, 2007.

Retrieved March 11, 2013. November 30, 2006.

Archived from on February 16, 2013. Retrieved March 11, 2013. Retrieved March 11, 2013. November 14, 2006. Retrieved March 11, 2013. January 30, 2007. Retrieved March 11, 2013.

Archived from on February 2, 2017. Retrieved January 26, 2017.

Retrieved on August 29, 2008. May 10, 2008, at the.

^ Onyett, Charles (May 12, 2009). Retrieved June 16, 2010. Retrieved March 21, 2011. Retrieved March 21, 2011. Farmhouse (April 20, 2010). Archived from on July 21, 2011.

Retrieved March 21, 2011. Giantbomb Staff (December 29, 2009).

Retrieved November 14, 2012. December 14, 2009. Retrieved March 21, 2011.

Retrieved June 16, 2010. Archived from on September 21, 2009. Retrieved March 20, 2009. Phill Cameron.

Stegerwald, Kyle (May 18, 2009). Archived from on July 3, 2010. Retrieved May 24, 2017. Archived from on October 11, 2012. Archived from on June 4, 2009. Retrieved December 18, 2016.

Retrieved February 26, 2011. Retrieved March 13, 2012. Retrieved March 13, 2012.

Stella, Shiva (February 26, 2010). Archived from on February 26, 2010. Retrieved May 24, 2017. Miller, Greg (October 23, 2009). Retrieved December 18, 2016. Ogden, Gavin (October 30, 2006). Retrieved July 20, 2009.

Crecente, Brian (April 27, 2009). Retrieved December 31, 2012. ^ VanOrd, Kevin (December 4, 2009). Archived from on June 22, 2012.

Retrieved December 31, 2012. ^ Hayes, Jeff (December 4, 2009).

Retrieved December 31, 2012. Leadbetter, Richard (December 4, 2009). Retrieved December 31, 2012.

^. Rock Paper Shotgun. Retrieved March 6, 2017.

^. Retrieved March 6, 2017. Retrieved March 6, 2017. CBS Interactive.

Retrieved March 6, 2017. Senior, Tom (October 18, 2010). From the original on August 10, 2015. Retrieved October 20, 2010. Manion, Rory (October 11, 2010). From the original on December 7, 2014. Retrieved October 20, 2010.

From the original on June 7, 2015. Retrieved July 5, 2012. Gantayat, Anoop (September 27, 2011). Archived from on December 25, 2012. Retrieved December 1, 2013. Retrieved September 12, 2013.

Ackerman, Dan (March 9, 2010). Retrieved April 22, 2010.

Murph, Darren (March 9, 2010). Retrieved April 20, 2010. Kuchera, Ben (June 8, 2010). Ars Technica.

Retrieved June 8, 2010. ^ McElroy, Griffin (October 29, 2010). Retrieved November 3, 2010.

^ Bratcher, Eric (November 9, 2010). Retrieved November 17, 2010.

^ DeVries, Jack (October 28, 2010). Retrieved November 3, 2010. September 14, 2010. Retrieved September 14, 2010. Retrieved November 3, 2010.

Retrieved September 13, 2014. Nintendo of Europe GmbH. Nintendo of Europe GmbH. Australian Broadcasting Corporation. November 29, 2010.

Archived from on July 21, 2011. Retrieved May 24, 2017. metrowebukmetro. June 21, 2011. From the original on June 23, 2011. Retrieved June 21, 2011.

Eric Neigher (June 14, 2011). From the original on December 19, 2014.

Retrieved May 19, 2015. Archived from on July 18, 2011.

Retrieved July 13, 2011. June 14, 2011. Archived from on February 22, 2012. Retrieved June 14, 2011.

Jim Sterling (June 13, 2011). From the original on July 9, 2011. Retrieved July 13, 2011. June 14, 2011.

From the original on June 18, 2011. Retrieved June 20, 2011. June 14, 2011.

From the original on June 17, 2011. Retrieved June 20, 2011. June 14, 2011. From the original on June 13, 2011.

Retrieved June 20, 2011. January 18, 2011.

Retrieved March 11, 2013. January 18, 2011. Retrieved March 11, 2013. Bailey, Kat (January 28, 2011). Archived from on October 18, 2012.

Retrieved March 11, 2013. Retrieved March 11, 2013. Retrieved November 15, 2014.

Retrieved November 15, 2014. Biessener Adam (November 8, 2011). Retrieved November 15, 2014. Michael Jon (November 21, 2011). Retrieved November 15, 2014.

Senior Tom (December 18, 2011). Retrieved November 15, 2014. (in German). January 20, 2012. Retrieved February 4, 2012.

Retrieved January 9, 2012. Running wish Scissors. Archived from on June 29, 2013. Retrieved February 8, 2013. Retrieved February 8, 2013. Retrieved February 8, 2013.

Game Informer. Retrieved February 8, 2013. ^. Retrieved February 19, 2013. ^ Walton, Mark. Retrieved February 19, 2013.

GamingXP (in German). Archived from on September 19, 2014. Retrieved September 19, 2014. Retrieved September 19, 2014. Retrieved February 19, 2013. Pearson, Craig.

Retrieved January 14, 2013. Retrieved January 14, 2013. Stapleton, Dan (December 18, 2012). Retrieved December 19, 2012. Retrieved January 14, 2013. Yin-Poole, Wesley (December 19, 2012).

Retrieved December 19, 2012. Retrieved June 20, 2013. Retrieved November 14, 2012.

Retrieved November 14, 2012. Ryckert, Dan (November 14, 2012). Retrieved November 14, 2012. Gerstmann, Jeff (November 14, 2012). Retrieved November 14, 2012. Rutledge, Daniel (November 20, 2012). Retrieved November 21, 2012.

Peter Willington (November 13, 2012). Retrieved December 17, 2012.

Retrieved January 23, 2013. Davis, Justin. IGN.com. Pereira, Chris. Archived from on February 19, 2013.

Retrieved January 23, 2013. Retrieved January 23, 2013. Sterling, Jim.

Retrieved June 18, 2013. Sarkar, Samit (May 20, 2016).

Retrieved July 5, 2017. Ingraham, Nathan (March 7, 2013). Retrieved July 5, 2017. Staff (March 7, 2013). Retrieved July 5, 2017. Totilo, Stephan (March 15, 2013). Retrieved July 5, 2017.

Lejacq, Yannick (October 4, 2013). Retrieved July 5, 2017. Yin-Poole, Wesley (March 18, 2014). Retrieved July 5, 2017. Retrieved July 5, 2017. McWhertor, Michael (March 7, 2013). Retrieved July 5, 2017.

McWhertor, Michael (March 8, 2013). Retrieved July 5, 2017.

McWhertor, Michael (April 5, 2013). Retrieved July 5, 2017.

Sarkar, Samit (March 4, 2015). Retrieved July 5, 2017. Dean, Paul. Retrieved April 20, 2015.

Dingman, Hayden. Retrieved April 20, 2015. Maiberg, Emanuel (March 17, 2015). Retrieved July 5, 2017. The Escapist. ^.

Retrieved December 7, 2014. ^. Retrieved December 7, 2014. ^. Retrieved December 7, 2014.

Retrieved December 7, 2014. Retrieved December 8, 2014. Phil Hornshaw (February 16, 2013). Retrieved April 4, 2013. Mike Sharkey (February 20, 2013).

373 jogos de nintendo (ps1 download 1

Retrieved April 4, 2013. Justice, Brandon (February 12, 2013). Retrieved February 13, 2013. VanOrd, Kevin (February 12, 2013).

Archived from on February 15, 2013. Retrieved February 12, 2013.

^ Schreier, Jason (February 25, 2013). Retrieved April 23, 2013. Matulef, Jeffrey (February 19, 2013). Eurogamer Network.

Retrieved February 22, 2013. Retrieved May 22, 2015. Retrieved May 22, 2015. Retrieved May 22, 2015. Wawro, Alex (July 13, 2018).

Retrieved July 13, 2018. Gera, Emily (September 13, 2013). Retrieved November 29, 2013.

June 24, 2013. Retrieved July 18, 2013. Retrieved August 19, 2013. Archived from on September 14, 2017. Retrieved August 22, 2017. June 25, 2013.

Retrieved August 8, 2013. Retrieved July 18, 2013. Retrieved November 29, 2013. Rock Paper Shotgun. Retrieved November 29, 2013. Retrieved November 29, 2013. The Telegraph.

Retrieved November 29, 2013. ^. Game Informer. Retrieved October 23, 2014. Retrieved October 23, 2014. Retrieved October 23, 2014. ^.

Retrieved October 23, 2014. ^ Dan Whitehead (February 5, 2014). Retrieved December 4, 2016. ^ David Jenkins (February 4, 2014). Retrieved December 4, 2016. Jim Sterling (February 2, 2014). The Escapist.

Retrieved December 4, 2016. Retrieved December 10, 2016. Leif Johnson (February 11, 2014). Retrieved December 4, 2016.

James Vincent (February 10, 2014). Retrieved December 5, 2016. Mark Ward (February 7, 2014). Retrieved December 4, 2016. Emanuel Maiberg (February 8, 2014). Retrieved December 4, 2016.

Luke Villapaz (February 10, 2014). International Business Times. Retrieved December 5, 2016. Mike Rose (July 2, 2014). Retrieved December 5, 2016. ^.

Advertising Standards Authority. Retrieved December 5, 2016. Sam Machkovech (July 2, 2014). Ars Technica. Retrieved December 5, 2016. Wesley Yin-Poole (July 2, 2014).

Retrieved December 5, 2016. Retrieved December 4, 2014. ^ Saas, Don (November 14, 2014). Retrieved November 14, 2014. ^ David Jenkins (November 25, 2014). Retrieved November 25, 2014. Retrieved December 4, 2014.

Nintendo World Report. Retrieved November 19, 2014. Thompson, Scott (November 13, 2014). Retrieved November 13, 2014. Copeland, Wesley (February 12, 2015).

Retrieved February 12, 2015. Saas, Don (February 9, 2015). Retrieved February 6, 2016. Tyrrel, Brandin (February 3, 2015). Retrieved February 6, 2016. Starkey, Daniel (February 13, 2015).

Retrieved February 6, 2016. ^ Frank, Allegra (December 30, 2015). Retrieved February 7, 2016. Schwartz, William (February 1, 2015). Attack of the Fanboy. Retrieved February 7, 2016.

Retrieved May 23, 2017. December 16, 2014. Retrieved May 23, 2017.

Chalk, Andy (October 18, 2015). Retrieved February 7, 2016.

Metacritic. Retrieved February 7, 2016. Younger, Paul (January 28, 2016). Retrieved February 7, 2016.

^. Retrieved September 8, 2015.

^. Retrieved September 8, 2015. CBS Interactive. Retrieved September 8, 2015.

CBS Interactive. Retrieved September 8, 2015. Nathan Lawrence (September 4, 2015). Retrieved September 7, 2015. Matthew Elliott (September 10, 2015). Retrieved September 15, 2015. Retrieved March 27, 2019.

Retrieved July 13, 2015. Retrieved December 21, 2015. Jim Sterling. ^. IGN Entertainment. Retrieved October 9, 2015. ^.

CBS Interactive. Retrieved October 9, 2015. Albert, Brian (June 24, 2016).

Retrieved January 25, 2017. Brown, Peter (June 21, 2016). Retrieved April 7, 2017. Furniss, Zach (June 25, 2016). Retrieved April 7, 2016.

Jacques, John (July 2016). Retrieved April 7, 2017.

Reeves, Ben (July 6, 2016). Retrieved April 7, 2017.

Onder, Cade (June 25, 2016). Retrieved April 7, 2017. Frushtick, Russ (June 23, 2016).

Retrieved April 7, 2017. White, Olivia (January 20, 2017). Retrieved April 7, 2017.

March 9, 2017. Retrieved April 7, 2017. Retrieved January 26, 2017. Dietz, Jason (December 18, 2016). Retrieved May 28, 2017. Porter, Matt (August 1, 2016).

Retrieved August 1, 2016. McElroy, Justin (July 12, 2016). Retrieved July 12, 2016. D'Aprile, Jason (July 14, 2016). Retrieved July 14, 2016.

Hafer, TJ (July 15, 2016). Retrieved July 15, 2016. Signal, Jesse (October 6, 2016). Retrieved October 9, 2016. Frank, Allegra (August 10, 2016).

Retrieved August 11, 2016. Hillier, Brenna (August 12, 2016).

Retrieved August 18, 2016. Saed, Sharif (October 10, 2016). Retrieved October 10, 2016. Mackovech, Sam (March 3, 2017). Retrieved March 3, 2017. Webster, Andrew (August 18, 2017).

Retrieved August 18, 2017. Muncy, Julie (August 15, 2017). Retrieved August 17, 2017. Phillips, Tom (March 31, 2017). Retrieved March 31, 2017.

Seppala, Timothy (October 11, 2016). Retrieved March 31, 2017. Guarino, Ben (September 16, 2016).

Retrieved March 31, 2017. Lane, Rick (September 18, 2016). Retrieved March 31, 2017.

Byford, Sam; Gartenberg, Chaim (November 14, 2017).